RetroDeluxe Engine for MSX
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Contents:
Getting Started
Building ROMS
Game Asset Processing
Useful Patterns
Engine API
RetroDeluxe Engine for MSX
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Index
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Index
_
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A
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B
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D
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E
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F
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H
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I
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L
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M
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P
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S
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T
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V
_
__map_inflate_screen (C function)
A
Animator (C type)
ascii8_set_data (C function)
B
BUILD_RESOURCES
D
DisplayObject (C type)
dpo_add_animator (C function)
dpo_animate_all (C function)
dpo_clear (C function)
dpo_display_list_add (C function)
dpo_init (C function)
dpo_init_animators (C function)
dpo_new (C function)
dpo_show_all (C function)
E
environment variable
BUILD_RESOURCES
LOCAL_RES_DIR
EOK (C macro)
F
font_color_mask (C function)
font_printf (C function)
font_set_color_mask (C function)
font_to_vram (C function)
font_to_vram_bank (C function)
font_vprintf (C function)
FontSet (C type)
H
HEAP_MAX (C macro)
I
INIT_LIST_HEAD (C function)
L
List (C type)
list_add (C function)
list_del (C function)
LOCAL_RES_DIR
log (C function)
M
map_inflate (C function)
mem_alloc (C function)
mem_calloc (C function)
mem_free (C function)
mem_init (C function)
P
page (C var)
PhonyNameDueToError.allocated (C member)
,
[1]
PhonyNameDueToError.aux (C member)
PhonyNameDueToError.aux2 (C member)
PhonyNameDueToError.b (C member)
PhonyNameDueToError.callback (C member)
PhonyNameDueToError.check_collision (C member)
PhonyNameDueToError.collision_state (C member)
PhonyNameDueToError.color (C member)
,
[1]
,
[2]
PhonyNameDueToError.colors (C member)
PhonyNameDueToError.command (C member)
PhonyNameDueToError.data (C member)
PhonyNameDueToError.destdir (C member)
PhonyNameDueToError.dpo (C member)
PhonyNameDueToError.dx (C member)
PhonyNameDueToError.dy (C member)
PhonyNameDueToError.end (C member)
PhonyNameDueToError.frame (C member)
,
[1]
PhonyNameDueToError.frame_h (C member)
PhonyNameDueToError.frame_w (C member)
PhonyNameDueToError.frames (C member)
PhonyNameDueToError.g (C member)
PhonyNameDueToError.h (C member)
PhonyNameDueToError.max (C member)
PhonyNameDueToError.min (C member)
PhonyNameDueToError.next (C member)
PhonyNameDueToError.nx (C member)
PhonyNameDueToError.ny (C member)
PhonyNameDueToError.page (C member)
PhonyNameDueToError.parent (C member)
PhonyNameDueToError.pattern (C member)
PhonyNameDueToError.patterns (C member)
PhonyNameDueToError.pidx (C member)
PhonyNameDueToError.planes (C member)
PhonyNameDueToError.prev (C member)
PhonyNameDueToError.r (C member)
PhonyNameDueToError.raw (C member)
PhonyNameDueToError.size (C member)
PhonyNameDueToError.speed (C member)
PhonyNameDueToError.spr (C member)
PhonyNameDueToError.SPR_STATE_DOWN (C macro)
PhonyNameDueToError.SPR_STATE_LEFT (C macro)
PhonyNameDueToError.SPR_STATE_RIGHT (C macro)
PhonyNameDueToError.SPR_STATE_UP (C macro)
PhonyNameDueToError.start (C member)
PhonyNameDueToError.state (C member)
,
[1]
,
[2]
PhonyNameDueToError.states (C member)
,
[1]
PhonyNameDueToError.steps (C member)
PhonyNameDueToError.sx (C member)
PhonyNameDueToError.sy (C member)
PhonyNameDueToError.tileset (C member)
PhonyNameDueToError.tob (C member)
PhonyNameDueToError.type (C member)
,
[1]
PhonyNameDueToError.visible (C member)
PhonyNameDueToError.w (C member)
PhonyNameDueToError.x (C member)
PhonyNameDueToError.xpos (C member)
PhonyNameDueToError.y (C member)
PhonyNameDueToError.ypos (C member)
phys_clear_colliding_tile (C function)
phys_clear_colliding_tile_object (C function)
phys_clear_sprite_collision_handler (C function)
phys_detect_tile_collisions (C function)
phys_init (C function)
phys_set_colliding_tile (C function)
phys_set_colliding_tile_object (C function)
phys_set_colliding_tile_set (C function)
phys_set_down_colliding_tile (C function)
phys_set_masked_colliding_tile_object (C function)
phys_set_trigger_colliding_tile (C function)
pt3_decode (C function)
pt3_init (C function)
pt3_init_notes (C function)
pt3_mute (C function)
pt3_play (C function)
putchar (C function)
S
scc_enable (C function)
scc_init (C function)
scc_mute (C function)
scc_set_freq (C function)
scc_set_vol (C function)
scc_set_wave (C function)
sfx_play (C function)
sfx_play_effect (C function)
sfx_setup (C function)
spr_animate (C function)
spr_clear (C function)
spr_hide (C function)
spr_init (C function)
spr_init2 (C function)
spr_init_sprite (C function)
SPR_PATRN_COLORS (C macro)
SPR_PATRN_MAX (C macro)
spr_refresh (C function)
spr_set_pos (C function)
spr_show (C function)
SPR_STATES_MAX (C macro)
spr_update (C function)
spr_valloc_pattern_set (C function)
spr_vfree_pattern_set (C function)
SpriteDef (C type)
SpritePattern (C type)
SpriteSize (C type)
SpriteSize.SPR_SIZE_16x16 (C macro)
SpriteSize.SPR_SIZE_16x32 (C macro)
SpriteSize.SPR_SIZE_32x16 (C macro)
SpriteSize.SPR_SIZE_32x32 (C macro)
SpriteSize.SPR_SIZE_8x8 (C macro)
sys_disable_kbd_click (C function)
sys_get_char (C function)
sys_get_keyrow (C function)
sys_get_mouse (C function)
sys_get_stick (C function)
sys_get_ticks (C function)
sys_get_trigger (C function)
sys_gettime_msec (C function)
sys_gettime_secs (C function)
sys_irq_init (C function)
sys_is60Hz (C function)
sys_memcpy (C function)
sys_rand (C function)
sys_rand_init (C function)
sys_reboot (C function)
sys_set_turbo (C function)
sys_sleep (C function)
sys_sleep_ms (C function)
T
tile_init (C function)
tile_object_hide (C function)
tile_object_show (C function)
tile_set_to_vram (C function)
tile_set_to_vram_bank (C function)
tile_set_to_vram_bank_raw (C function)
tile_set_valloc (C function)
tile_set_valloc_bank (C function)
tile_set_vfree (C function)
TileBank (C type)
TileBank.ALLBANKS (C macro)
TileBank.BANK0 (C macro)
TileBank.BANK1 (C macro)
TileBank.BANK2 (C macro)
TileCollisionDef (C type)
TileCollisionHandler (C type)
TileCollisionType (C type)
TileCollisionType.TILE_COLLISION_DOWN (C macro)
TileCollisionType.TILE_COLLISION_FULL (C macro)
TileCollisionType.TILE_COLLISION_MULTIPLE (C macro)
TileCollisionType.TILE_COLLISION_TRIGGER (C macro)
TileMap (C type)
TileObject (C type)
TileSet (C type)
timer_add (C function)
timer_del (C function)
timer_init (C function)
timer_msecs_to_tics (C function)
V
vdp_5th_sprite (C function)
vdp_clear (C function)
vdp_fastcopy_nametable (C function)
vdp_get_mode (C function)
vdp_init_hw_sprites (C function)
vdp_memcpy (C function)
vdp_memcpy_vda (C function)
vdp_memset (C function)
vdp_puts (C function)
vdp_screen_disable (C function)
vdp_screen_enable (C function)
vdp_set_color (C function)
vdp_set_mode (C function)
vdp_write (C function)
VdpColor (C type)
VdpColor.COLOR_BLACK (C macro)
VdpColor.COLOR_BLUE (C macro)
VdpColor.COLOR_DIMBLUE (C macro)
VdpColor.COLOR_DIMGREEN (C macro)
VdpColor.COLOR_DIMRED (C macro)
VdpColor.COLOR_GREEN (C macro)
VdpColor.COLOR_GREY (C macro)
VdpColor.COLOR_LIGHTBLUE (C macro)
VdpColor.COLOR_LIGHTGREEN (C macro)
VdpColor.COLOR_LIGHTRED (C macro)
VdpColor.COLOR_LIGHTYELLOW (C macro)
VdpColor.COLOR_MAGENTA (C macro)
VdpColor.COLOR_RED (C macro)
VdpColor.COLOR_TRANSPARENT (C macro)
VdpColor.COLOR_WHITE (C macro)
VdpColor.COLOR_YELLOW (C macro)
VdpCommand (C type)
VdpCommandLogicType (C type)
VdpCommandType (C type)
VdpMode (C type)
VdpMode.MODE_GRP1 (C macro)
VdpMode.MODE_GRP2 (C macro)
VdpMode.MODE_GRP3 (C macro)
VdpMode.MODE_GRP4 (C macro)
VdpMode.MODE_GRP5 (C macro)
VdpMode.MODE_GRP6 (C macro)
VdpMode.MODE_MULT (C macro)
VdpMode.MODE_TXT (C macro)
VdpRGBColor (C type)
VdpSpriteSize (C type)
VdpSpriteSize.SPR_SIZE_16 (C macro)
VdpSpriteSize.SPR_SIZE_8 (C macro)
VdpSpriteZoom (C type)
VdpSpriteZoom.SPR_ZOOM_OFF (C macro)
VdpSpriteZoom.SPR_ZOOM_ON (C macro)